//zaM-'s Config!!! (heavily based on maxim's config :D) //csgo launch options: //-freq 165 -novid -tickrate 128 +exec autoexec.cfg -language bananagaming clear; // Content // 1. Main Settings // 2. Bindings // 3. Crosshair // 4. Hud // 5. Radar // 6. Mouse // 7. Viewmodel // 8. Bob // 9. Rates // 10. Net // 11. Video // 12. Sound // 13. Other // 1. Main Settings con_enable "1" //Enables console cl_autowepswitch "0" //Disable auto-weapon switch cl_join_advertise "2" //Let friends join your community servers echo "Main Settings Loaded [X]"; //Loading confirmation in console // 2. Bindings bind "f12" "toggleconsole"; //console bind "\" "toggleconsole"; //console bind "t" "player_ping"; // bind "v" "+voicerecord"; //Use voice with "V" bind "r" "+reload; r_cleardecals"; //Reloads weapon and also clears decals bind "i" "buy molotov; buy incgrenade; buy flashbang; buy hegrenade; buy smokegrenade;"; //buys flash, smoke, he, and second flash if theres enough money.. bind "k" "buy vesthelm; buy vest;"; //buys helmet_kevlar, or just kevlar bind "enter" "+attack" //I'm lazy while spectating bind "leftarrow" "+left"; //Turn left with arrow key bind "rightarrow" "+right"; //Turn right with arrow key bind "uparrow" "+forward"; //Move forward with arrow key bind "downarrow" "+back"; //Move back with arrow key bind "MWHEELDOWN" "+jump"; //bhop.exe bind "MWHEELUP" "+duck"; //duckduckgo bind "mouse4" "use weapon_knife; use weapon_flashbang"; // bind "mouse5" "use weapon_smokegrenade"; // bind "PGUP" "volume 0.5"; //Highest volume I play on bind "PGDN" "volume 0"; //Mute volume unbind "MOUSE3"; // unbind "f"; // unbind "x"; unbind "z"; //dont need these radiomenus //bind "" "say -=[zaM- hook]=- ++ aim 1. wh 1. esp1. ++"; //bind "" "say I will look for you, I will find you, and I will kill you."; //bind "" "say Rennosti ohi, ja loput l'a'pi."; echo "Bindings Loaded [X]"; //Loading confirmation in console // 3. Crosshair (aim.exe) cl_crosshaircolor "1"; cl_crosshaircolor_r "250"; cl_crosshaircolor_g "0"; cl_crosshaircolor_b "250"; cl_crosshair_drawoutline "1"; cl_crosshair_outlinethickness "1"; cl_crosshair_dynamic_splitdist "7"; cl_crosshair_dynamic_maxdist_splitratio "0.300000"; cl_crosshair_dynamic_splitalpha_innermod "1"; cl_crosshair_dynamic_splitalpha_outermod "0.5"; cl_crosshairusealpha "1"; cl_crosshairalpha "225"; cl_crosshairdot "0"; cl_crosshair_t "0"; cl_crosshairstyle "4"; cl_crosshairsize "2.500000"; cl_crosshairthickness "0.000000"; cl_crosshairgap "-1.500000"; //cl_fixedcrosshairgap "-2"; cl_crosshairgap_useweaponvalue "0"; cl_crosshair_sniper_width "2"; echo "aim.exe Loaded [X]"; //Loading confirmation in console // 4. Hud hud_scaling "0.95"; //Scales hud elements to maximum value hud_showtargetid "1"; //Enables display of target names, important hud_takesshots "0"; //Scoreboard screenshot at end of match cl_disablehtmlmotd "1"; //Removes "Message of the day" page when joining a server cl_disablefreezecam "1"; //Disables freezecam cl_freezecameffects_showholiday "0"; cl_hud_bomb_under_radar "1"; //Draws bomb under radar, convenient cl_hud_playercount_showcount "1"; //Shows player numbers instead of avatars left cl_hud_playercount_pos "1"; //Puts player information in the bottom instead of top cl_hud_healthammo_style "1"; //Simplified information on HP/AP and ammo cl_hud_background_alpha "0.6"; //Hidden but still visible black bars, easy on the eyes cl_showloadout "1"; //So it doesnt fade out the weapon slots, very annoying otherwise cl_show_clan_in_death_notice "0"; //Tagname will not show in death notices cl_teamid_overhead_mode "2"; //Always show team behind walls with equipment cl_showhelp "0": //Removes on-screen help cl_autohelp "0"; //Removes automatic help gameinstructor_enable "0"; //Removes in-game instructions safezonex "0.85"; //Screen width percentage for the hud safezoney "1"; //Screen height percentage for the hud echo "Hud Settings Loaded [X]"; //Loading confirmation in console // 5. Radar cl_teammate_colors_show "1"; //Show teammates as separate colors without letter cl_hud_radar_scale "1"; //Optimized Radar size cl_radar_scale "0.4"; //Radar map scaled down to fit all maps cl_radar_always_centered "0"; //Centers map instead of player cl_radar_icon_scale_min "1"; //Minimum player icon scale cl_radar_rotate "1"; cl_radar_square_with_scoreboard "1"; echo "Radar Settings Loaded [X]"; //Loading confirmation in console // 6. Mouse // dpi=800, sens=1.25 = eDPI=1000 m_rawinput "1"; //Enable Raw Input for perfect precision (Raw input is unavailable on OSX) m_mouseaccel2 "0"; //Disables windows mouse acceleration initial threshold, safety precaution m_mouseaccel1 "0"; //Disables windows mouse acceleration initial threshold, safety precaution m_customaccel "0"; //Custom mouse acceleration disabled m_mousespeed "0"; //Windows mouse acceleration disabled, just for precaution zoom_sensitivity_ratio_mouse "0.818933027098955175"; //Adjusts your zoom sensitivity to act as your true sensitivity, default value is 1 echo "Mouse Settings Loaded [X]"; //Loading confirmation in console // 7. Viewmodel viewmodel_presetpos "0"; viewmodel_offset_x "0"; //2,5 //Changes viewmodel view in X scale viewmodel_offset_y "-2.0"; //2 //Changes viewmodel view in Y scale viewmodel_offset_z "-2.0"; //-2 //Changes viewmodel view in Z scale viewmodel_fov "54"; //68 //Highest viewmodel FOV viewmodel_recoil "0"; //Disable viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01) cl_righthand "1"; echo "Viewmodel Settings Loaded [X] (ignore presetpos error above..)"; //Loading confirmation in console // 8. Bob cl_bob_lower_amt "5"; //How much the viewmodel lowers when running, set to lowest for less distraction cl_bobamt_lat "0.1"; //How much the viewmodel moves side to side when running, set to lowest for less distraction cl_bobamt_vert "0.1"; //How much the viewmodel moves up and down when running, set to lowest for less distraction cl_bobcycle "0.98"; //The frequency at which the viewmodel bobs, set to default cl_viewmodel_shift_left_amt "0.5"; //Lowers the crouching animation of the viewmodel cl_viewmodel_shift_right_amt "0.5"; //0,25 //Lowers the crouching animation of the viewmodel echo "Bob Settings Loaded [X]"; //Loading confirmation in console // 9. Rates rate "786432"; //Your download rate to the server. Max rate: "786432" cl_cmdrate "128"; //Max number of command packets sent to server per second cl_updaterate "128"; //Number of packets per second you are requesting from the server cl_interp "0"; //Sets the interpolation amount, currently on the lowest value cl_interp_ratio "1"; //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate) cl_lagcompensation "1"; //Lag compensation helps by eliminating combat latency from client side view cl_predict "1"; //Skip waiting for server feedback and simulate client side movement in real-time cl_predictweapons "1"; //Skip waiting for server feedback and perform client side prediction of weapon effects mm_dedicated_search_maxping "50"; //Maxping Search in Matchmaking (increase this value if you can't find any games) echo "Network Settings Loaded [X]"; //Loading confirmation in console // 10. Net (Netgraph positioning) net_graph "0"; //Disables netgraph by default net_graphheight "0"; //Changes height net_graphpos "2"; //Positioning of Net Graph net_graphproportionalfont "1"; //Makes font larger echo "Netgraph Settings Loaded [X]"; //Loading confirmation in console // 11. FPS & Video fps_max "301"; //Max frames per second (0 = uncapped) fps_max_menu "301"; //Max frames per second in main-menu (0 = uncapped) mat_monitorgamma "1.6"; //Sets brightness level to highest mat_monitorgamma_tv_enabled "0"; //Turn off TV Mode for less off-set light mat_powersavingsmode "0"; //Disables power saving mode mat_queue_mode "-1"; //The queue/thread mode, setting this to -1 is default for your system r_dynamic "0"; //Affects dynamic lighting, turned off for more FPS echo "FPS & Video Settings Loaded [X]"; //Loading confirmation in console // 12. Sound & Music volume "0.5"; voice_scale "0.3"; //Turn down volume of other players to 30% (RECOMMENDED) snd_deathcamera_volume "0"; //Volume of the death camera music snd_dzmusic_volume "0"; //Volume of the Danger Zone victory music snd_mapobjective_volume "0"; //Volume of map objective music snd_menumusic_volume "0"; //Volume of the main menu music snd_music_selection "2"; //Tracking rotating music for players with no music packs equipped snd_musicvolume_multiplier_inoverlay "0"; //Music volume multiplier when Steam Overlay is active snd_mute_mvp_music_live_players "0"; //MVP music is muted if players from both teams are still alive snd_mvp_volume "0"; //Volume of the MVP music snd_roundend_volume "0"; //Volume of round end music snd_roundstart_volume "0"; //Volume of round start music snd_tensecondwarning_volume "0.05"; //10 Second warning music, enabled on 3% volume to hear if there's time to defuse echo "Sound Settings Loaded [X]"; //Loading confirmation in console // 13. Other closeonbuy "1"; //Closes buymenu after bying cl_use_opens_buy_menu "0"; //Disable button E from opening buy-menu (Useful when picking up weapons in spawn) r_drawtracers_firstperson "0"; //Remove first person tracers, does not impact gameplay, just makes it easier to spray spec_replay_autostart "0"; //Disable "Auto-start Killer Replay" when available // Aliases alias "clan1on" cl_clanid "4095026"; //-(|)- kläääään! alias "clan2on" cl_clanid "27606201"; //EVVK! //alias "clan3on" cl_clanid "mistä vitusta tän löytää"; //bot lambda! alias "clanoff" cl_clanid "0"; //clantagoff!; alias "hi" "exec autoexec"; //executes the autoexec file.. echo "Other Settings Loaded [X]"; //Loading confirmation in console echo " "; echo "Settingss 100% Loaded [X]"; //Loading confirmation in console echo " "; echo " "; echo " "; echo " ______ __ ___ __ __ ________ "; echo " / \ / | / \ / | / |/ |"; echo " /$$$$$$ |$$ | /$$$ | $$ | $$ |$$$$$$$$/ "; echo " $$ | _$$/ $$ | $$ $$ \__ $$ |__$$ |$$ |__ "; echo " $$ |/ |$$ | /$$$ | $$ $$ |$$ | "; echo " $$ |$$$$ |$$ | $$ $$ $$/ $$$$$$$$ |$$$$$/ "; echo " $$ \__$$ |$$ |_____ $$ \$$ \ $$ | $$ |$$ | "; echo " $$ $$/ $$ | $$ $$ | $$ | $$ |$$ | "; echo " $$$$$$/ $$$$$$$$/ $$$$/$$/ $$/ $$/ $$/ "; echo " "; echo " "; //Final part host_writeconfig //Store current settings to config.cfg